package bj
import bj.actor.Player
import bj.actor.BotPlayer
import bj.actor.Table

/**
 * Config holds all the BotPlayers and Tables to initialize the game with.  
 * Config also contains the IP address, port number, and service name to use for the Game.  
 * Ideally these would be moved to a Properties file that could be updated without needing to
 * recompile the program, but time got short .. 
 */
object Config {
  
      
  
	var PlayersList = List[Player](
									 new BotPlayer("Sleepy", 1000, 300)
									,new BotPlayer("Dopey",2000,150)
									,new BotPlayer("Sneezy", 100, 25)
									,new BotPlayer("Bashful",100,5)
									,new BotPlayer("Grumpy",500,50)
									,new BotPlayer("Doc",500,15)
									,new BotPlayer("Happy",1500,50)
									,new BotPlayer("Dopey",20,1)
									)
	var TablesList = List[Table](
									 new Table(100,500,"Snow White")
									,new Table(25,100,"Grimhilde")
									,new Table(5,20,"Mirror Mirror")
									,new Table(1,5,"Prince Charming")
									 )
	

	val IPAddress = "10.14.184.2"
	val PortNumber = 52742
	val HouseServiceName = 'bjHouse
}